javax.media.ding3d
Class Ding3dGraphics2D

java.lang.Object
  extended by java.awt.Graphics
      extended by java.awt.Graphics2D
          extended by javax.media.ding3d.Ding3dGraphics2D

public abstract class Ding3dGraphics2D
extends java.awt.Graphics2D

The Ding3dGraphics2D class extends Graphics2D to provide 2D rendering into a Canvas3D. It is an abstract base class that is further extended by a non-public Java 3D implementation class. This class allows Java 2D rendering to be mixed with Java 3D rendering in the same Canvas3D, subject to the same restrictions as imposed for 3D immediate-mode rendering: In mixed-mode rendering, all Java 2D requests must be done from one of the Canvas3D callback methods; in pure-immediate mode, the Java 3D renderer must be stopped for the Canvas3D being rendered into.

An application obtains a Ding3d 2D graphics context object from the Canvas3D object that the application wishes to render into by using the getGraphics2D method. A new Ding3dGraphics2D object is created if one does not already exist.

Note that the drawing methods in this class, including those inherited from Graphics2D, are not necessarily executed immediately. They may be buffered up for future execution. Applications must call the flush(boolean) method to ensure that the rendering actually happens. The flush method is implicitly called in the following cases:

A single-buffered, pure-immediate mode application must explicitly call flush to ensure that the graphics will be rendered to the Canvas3D.

Since:
Java 3D 1.2
See Also:
Canvas3D.getGraphics2D()

Method Summary
 void clearRect(int x, int y, int width, int height)
          This method is not supported.
 java.awt.Graphics create()
          This method is not supported.
 java.awt.Graphics create(int x, int y, int width, int height)
          This method is not supported.
abstract  void drawAndFlushImage(java.awt.image.BufferedImage img, int x, int y, java.awt.image.ImageObserver observer)
          Draws the specified image and flushes the buffer.
abstract  void flush(boolean wait)
          Flushes all previously executed rendering operations to the drawing buffer for this 2D graphics object.
 java.awt.Color getBackground()
          This method is not supported.
 void setBackground(java.awt.Color color)
          This method is not supported.
 
Methods inherited from class java.awt.Graphics2D
addRenderingHints, clip, draw, draw3DRect, drawGlyphVector, drawImage, drawImage, drawRenderableImage, drawRenderedImage, drawString, drawString, drawString, drawString, fill, fill3DRect, getComposite, getDeviceConfiguration, getFontRenderContext, getPaint, getRenderingHint, getRenderingHints, getStroke, getTransform, hit, rotate, rotate, scale, setComposite, setPaint, setRenderingHint, setRenderingHints, setStroke, setTransform, shear, transform, translate, translate
 
Methods inherited from class java.awt.Graphics
clipRect, copyArea, dispose, drawArc, drawBytes, drawChars, drawImage, drawImage, drawImage, drawImage, drawImage, drawImage, drawLine, drawOval, drawPolygon, drawPolygon, drawPolyline, drawRect, drawRoundRect, fillArc, fillOval, fillPolygon, fillPolygon, fillRect, fillRoundRect, finalize, getClip, getClipBounds, getClipBounds, getClipRect, getColor, getFont, getFontMetrics, getFontMetrics, hitClip, setClip, setClip, setColor, setFont, setPaintMode, setXORMode, toString
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait
 

Method Detail

create

public final java.awt.Graphics create()
This method is not supported. The only way to obtain a Ding3dGraphics2D is from the associated Canvas3D.

Specified by:
create in class java.awt.Graphics
Throws:
java.lang.UnsupportedOperationException - this method is not supported
See Also:
Canvas3D.getGraphics2D()

create

public final java.awt.Graphics create(int x,
                                      int y,
                                      int width,
                                      int height)
This method is not supported. The only way to obtain a Ding3dGraphics2D is from the associated Canvas3D.

Overrides:
create in class java.awt.Graphics
Throws:
java.lang.UnsupportedOperationException - this method is not supported
See Also:
Canvas3D.getGraphics2D()

setBackground

public final void setBackground(java.awt.Color color)
This method is not supported. Clearing a Canvas3D is done implicitly via a Background node in the scene graph or explicitly via the clear method in a 3D graphics context.

Specified by:
setBackground in class java.awt.Graphics2D
Throws:
java.lang.UnsupportedOperationException - this method is not supported
See Also:
Background, GraphicsContext3D.setBackground(javax.media.ding3d.Background), GraphicsContext3D.clear()

getBackground

public final java.awt.Color getBackground()
This method is not supported. Clearing a Canvas3D is done implicitly via a Background node in the scene graph or explicitly via the clear method in a 3D graphics context.

Specified by:
getBackground in class java.awt.Graphics2D
Throws:
java.lang.UnsupportedOperationException - this method is not supported
See Also:
Background, GraphicsContext3D.getBackground(), GraphicsContext3D.clear()

clearRect

public final void clearRect(int x,
                            int y,
                            int width,
                            int height)
This method is not supported. Clearing a Canvas3D is done implicitly via a Background node in the scene graph or explicitly via the clear method in a 3D graphics context.

Specified by:
clearRect in class java.awt.Graphics
Throws:
java.lang.UnsupportedOperationException - this method is not supported
See Also:
Background, GraphicsContext3D.setBackground(javax.media.ding3d.Background), GraphicsContext3D.clear()

flush

public abstract void flush(boolean wait)
Flushes all previously executed rendering operations to the drawing buffer for this 2D graphics object.

Parameters:
wait - flag indicating whether or not to wait for the rendering to be complete before returning from this call.

drawAndFlushImage

public abstract void drawAndFlushImage(java.awt.image.BufferedImage img,
                                       int x,
                                       int y,
                                       java.awt.image.ImageObserver observer)
Draws the specified image and flushes the buffer. This is functionally equivalent to calling drawImage(...) followed by flush(false), but can avoid the cost of making an extra copy of the image in some cases. Anything previously drawn to this Ding3dGraphics2D will be flushed before the image is drawn.

Parameters:
img - The image to draw
x - The x location to draw at
y - The y location to draw at
observer - The ImageObserver
Since:
Java 3D 1.3