|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use PhysicalEnvironment | |
---|---|
javax.media.ding3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
javax.media.ding3d.audioengines | Provides abstract classes for creating Java 3D audio devices. |
javax.media.ding3d.audioengines.javasound | Provides a JavaSound-based implementation of a Java 3D audio device. |
javax.media.ding3d.utils.universe | Provides utility classes for setting up the Java 3D universe, including the viewing configuration. |
Uses of PhysicalEnvironment in javax.media.ding3d |
---|
Methods in javax.media.ding3d that return PhysicalEnvironment | |
---|---|
PhysicalEnvironment |
View.getPhysicalEnvironment()
Returns a reference to the view model's PhysicalEnvironment object. |
Methods in javax.media.ding3d with parameters of type PhysicalEnvironment | |
---|---|
void |
View.setPhysicalEnvironment(PhysicalEnvironment physicalEnvironment)
Sets the view model's physical environment to the PhysicalEnvironment object provided. |
Uses of PhysicalEnvironment in javax.media.ding3d.audioengines |
---|
Constructors in javax.media.ding3d.audioengines with parameters of type PhysicalEnvironment | |
---|---|
AudioEngine(PhysicalEnvironment physicalEnvironment)
Construct a new AudioEngine with the specified P.E. |
|
AudioEngine3D(PhysicalEnvironment physicalEnvironment)
Construct a new AudioEngine with the specified PhysicalEnvironment. |
|
AudioEngine3DL2(PhysicalEnvironment physicalEnvironment)
Construct a new AudioEngine3DL2 with the specified PhysicalEnvironment. |
Uses of PhysicalEnvironment in javax.media.ding3d.audioengines.javasound |
---|
Constructors in javax.media.ding3d.audioengines.javasound with parameters of type PhysicalEnvironment | |
---|---|
JavaSoundMixer(PhysicalEnvironment physicalEnvironment)
|
Uses of PhysicalEnvironment in javax.media.ding3d.utils.universe |
---|
Methods in javax.media.ding3d.utils.universe that return PhysicalEnvironment | |
---|---|
PhysicalEnvironment |
Viewer.getPhysicalEnvironment()
Returns the PhysicalEnvironment object associated with the Viewer object. |
Constructors in javax.media.ding3d.utils.universe with parameters of type PhysicalEnvironment | |
---|---|
Viewer(Canvas3D[] userCanvases,
PhysicalBody userBody,
PhysicalEnvironment userEnvironment,
boolean setVisible)
Creates a viewer object. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |