Uses of Class
javax.media.ding3d.TextureUnitState

Packages that use TextureUnitState
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
 

Uses of TextureUnitState in javax.media.ding3d
 

Methods in javax.media.ding3d that return TextureUnitState
 TextureUnitState[] Appearance.getTextureUnitState()
          Retrieves the array of texture unit state objects from this Appearance object.
 TextureUnitState Appearance.getTextureUnitState(int index)
          Retrieves the texture unit state object at the specified index within the texture unit state array.
 

Methods in javax.media.ding3d with parameters of type TextureUnitState
 void Appearance.setTextureUnitState(int index, TextureUnitState state)
          Sets the texture unit state object at the specified index within the texture unit state array to the specified object.
 void Appearance.setTextureUnitState(TextureUnitState[] stateArray)
          Sets the texture unit state array for this appearance object to the specified array.