javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
Class AuralAttributesState

java.lang.Object
  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeComponentState
          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.AuralAttributesState

public class AuralAttributesState
extends NodeComponentState


Constructor Summary
AuralAttributesState(SymbolTableData symbol, Controller control)
           
 
Method Summary
 void readObject(java.io.DataInput in)
           
 void writeObject(java.io.DataOutput out)
          DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException.
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeComponentState
addSubReference
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
buildGraph, cleanup, getNode, getNodeID, getSymbol
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

AuralAttributesState

public AuralAttributesState(SymbolTableData symbol,
                            Controller control)
Method Detail

writeObject

public void writeObject(java.io.DataOutput out)
                 throws java.io.IOException
Description copied from class: SceneGraphObjectState
DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException. All references should be created in the constructor

Overrides:
writeObject in class NodeComponentState
Throws:
java.io.IOException

readObject

public void readObject(java.io.DataInput in)
                throws java.io.IOException
Overrides:
readObject in class NodeComponentState
Throws:
java.io.IOException