javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
Class IndexedLineStripArrayState

java.lang.Object
  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeComponentState
          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.GeometryState
              extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.GeometryArrayState
                  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.IndexedGeometryArrayState
                      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.IndexedGeometryStripArrayState
                          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.IndexedLineStripArrayState

public class IndexedLineStripArrayState
extends IndexedGeometryStripArrayState


Constructor Summary
IndexedLineStripArrayState(SymbolTableData symbol, Controller control)
          Creates new BranchGroupState
 
Method Summary
 SceneGraphObject createNode(java.lang.Class Ding3dClass)
          Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.IndexedGeometryArrayState
readObject, writeObject
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeComponentState
addSubReference
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
buildGraph, cleanup, getNode, getNodeID, getSymbol
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

IndexedLineStripArrayState

public IndexedLineStripArrayState(SymbolTableData symbol,
                                  Controller control)
Creates new BranchGroupState

Method Detail

createNode

public SceneGraphObject createNode(java.lang.Class Ding3dClass)
Description copied from class: SceneGraphObjectState
Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes