javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
Class RotationPathInterpolatorState

java.lang.Object
  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeState
          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.LeafState
              extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.BehaviorState
                  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.InterpolatorState
                      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.TransformInterpolatorState
                          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.PathInterpolatorState
                              extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.RotationPathInterpolatorState

public class RotationPathInterpolatorState
extends PathInterpolatorState


Constructor Summary
RotationPathInterpolatorState(SymbolTableData symbol, Controller control)
           
 
Method Summary
 SceneGraphObject createNode(java.lang.Class Ding3dClass)
          Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes
 void readConstructorParams(java.io.DataInput in)
          Read the parameters required for the constructor of the Java3D object
 void writeConstructorParams(java.io.DataOutput out)
          Write the parameters required for the constructor of the Java3D object
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.TransformInterpolatorState
buildGraph, readObject, writeObject
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.InterpolatorState
addSubReference
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
cleanup, getNode, getNodeID, getSymbol
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

RotationPathInterpolatorState

public RotationPathInterpolatorState(SymbolTableData symbol,
                                     Controller control)
Method Detail

writeConstructorParams

public void writeConstructorParams(java.io.DataOutput out)
                            throws java.io.IOException
Description copied from class: SceneGraphObjectState
Write the parameters required for the constructor of the Java3D object

Overrides:
writeConstructorParams in class PathInterpolatorState
Throws:
java.io.IOException

readConstructorParams

public void readConstructorParams(java.io.DataInput in)
                           throws java.io.IOException
Description copied from class: SceneGraphObjectState
Read the parameters required for the constructor of the Java3D object

Overrides:
readConstructorParams in class PathInterpolatorState
Throws:
java.io.IOException

createNode

public SceneGraphObject createNode(java.lang.Class Ding3dClass)
Description copied from class: SceneGraphObjectState
Create a new Java3D node from the supplied class using the parameterless constructor For Java3D nodes which do not have a default constructor you must overload this method and create the object using createNode( className, parameters ) This will correctly handle subclasses of Java3D classes