javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
Class TransformInterpolatorState

java.lang.Object
  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.NodeState
          extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.LeafState
              extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.BehaviorState
                  extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.InterpolatorState
                      extended by javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.TransformInterpolatorState
Direct Known Subclasses:
PathInterpolatorState, PositionInterpolatorState, RotationInterpolatorState, ScaleInterpolatorState

public abstract class TransformInterpolatorState
extends InterpolatorState


Constructor Summary
TransformInterpolatorState(SymbolTableData symbol, Controller control)
           
 
Method Summary
 void buildGraph()
          Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph().
 void readObject(java.io.DataInput in)
           
 void writeObject(java.io.DataOutput out)
          DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException.
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.InterpolatorState
addSubReference
 
Methods inherited from class javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState
cleanup, getNode, getNodeID, getSymbol
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

TransformInterpolatorState

public TransformInterpolatorState(SymbolTableData symbol,
                                  Controller control)
Method Detail

writeObject

public void writeObject(java.io.DataOutput out)
                 throws java.io.IOException
Description copied from class: SceneGraphObjectState
DO NOT call symbolTable.addReference in writeObject as this (may) result in a concurrentModificationException. All references should be created in the constructor

Overrides:
writeObject in class InterpolatorState
Throws:
java.io.IOException

readObject

public void readObject(java.io.DataInput in)
                throws java.io.IOException
Overrides:
readObject in class InterpolatorState
Throws:
java.io.IOException

buildGraph

public void buildGraph()
Description copied from class: SceneGraphObjectState
Subclasses should processes their own buildGraph requirements BEFORE calling super.buildGraph(). This ensures that when restoreSceneGraphObjectReferences is called in user code our references have been resolved

Overrides:
buildGraph in class InterpolatorState