Uses of Class
javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d.SceneGraphObjectState

Packages that use SceneGraphObjectState
javax.media.ding3d.utils.scenegraph.io This package provides a Java3D SceneGraph IO capability. 
javax.media.ding3d.utils.scenegraph.io.retained   
javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d   
 

Uses of SceneGraphObjectState in javax.media.ding3d.utils.scenegraph.io
 

Methods in javax.media.ding3d.utils.scenegraph.io that return types with arguments of type SceneGraphObjectState
 java.lang.Class<? extends SceneGraphObjectState> SceneGraphStateProvider.getStateClass()
          Returns the State class
 

Uses of SceneGraphObjectState in javax.media.ding3d.utils.scenegraph.io.retained
 

Fields in javax.media.ding3d.utils.scenegraph.io.retained declared as SceneGraphObjectState
 SceneGraphObjectState SymbolTableData.nodeState
           
 

Methods in javax.media.ding3d.utils.scenegraph.io.retained that return SceneGraphObjectState
 SceneGraphObjectState Controller.createState(SceneGraphObject obj)
          Create a new state object and check for a pre-existing symbol table entry
 SceneGraphObjectState Controller.createState(SceneGraphObject obj, SymbolTableData symbol)
          Given a scene graph object instantiate the correct State class for that object.
 SceneGraphObjectState Controller.createState(SymbolTableData symbol)
          Return the state class for the SceneGraphObject, creating one if it does not already exist
 SceneGraphObjectState SymbolTableData.getNodeState()
           
 SceneGraphObjectState Controller.readObject(java.io.DataInput in)
           
 

Methods in javax.media.ding3d.utils.scenegraph.io.retained with parameters of type SceneGraphObjectState
 SymbolTableData SymbolTable.createSymbol(SceneGraphObjectState state, SceneGraphObject node, int nodeID)
          Create a new symbol using the specified nodeID This is used during the load process.
 void SymbolTable.setFilePosition(long ptr, SceneGraphObjectState state)
          Set the position of the object referenced by state
 void SymbolTableData.setNodeState(SceneGraphObjectState state)
           
 void RandomAccessFileControl.writeObject(java.io.DataOutput out, SceneGraphObjectState obj)
           
 void Controller.writeObject(java.io.DataOutput out, SceneGraphObjectState obj)
           
 

Constructors in javax.media.ding3d.utils.scenegraph.io.retained with parameters of type SceneGraphObjectState
SymbolTableData(int nodeID, SceneGraphObject Ding3dNode, SceneGraphObjectState nodeState, int branchGraphID)
          Creates new SymbolTableData
 

Uses of SceneGraphObjectState in javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
 

Subclasses of SceneGraphObjectState in javax.media.ding3d.utils.scenegraph.io.state.javax.media.ding3d
 class AlphaState
           
 class AlternateAppearanceState
           
 class AmbientLightState
           
 class AppearanceState
           
 class AuralAttributesState
           
 class BackgroundSoundState
           
 class BackgroundState
           
 class BehaviorState
           
 class BillboardState
           
 class BoundingLeafState
           
 class BranchGroupState
           
 class ClipState
           
 class ColoringAttributesState
           
 class ColorInterpolatorState
           
 class CompressedGeometryState
           
 class ConeSoundState
           
 class DecalGroupState
           
 class DepthComponentFloatState
           
 class DepthComponentIntState
           
 class DepthComponentNativeState
          We have no access to the data inside a DepthComponentNative and it doesn't really make sense anyway, so we're going to save the width and height and not save/restore any of the data.
 class DirectionalLightState
           
 class DistanceLODState
           
 class ExponentialFogState
           
 class FogState
           
 class Font3DState
           
 class GeometryArrayState
           
 class GeometryState
           
 class GeometryStripArrayState
           
 class GroupState
           
 class ImageComponent2DState
           
 class ImageComponent3DState
           
 class ImageComponentState
           
 class IndexedGeometryArrayState
           
 class IndexedGeometryStripArrayState
           
 class IndexedLineArrayState
           
 class IndexedLineStripArrayState
           
 class IndexedPointArrayState
           
 class IndexedQuadArrayState
           
 class IndexedTriangleArrayState
           
 class IndexedTriangleFanArrayState
           
 class IndexedTriangleStripArrayState
           
 class InterpolatorState
           
 class LeafState
           
 class LightState
           
 class LinearFogState
           
 class LineArrayState
           
 class LineAttributesState
           
 class LineStripArrayState
           
 class LinkState
           
 class LODState
           
 class MaterialState
           
 class MediaContainerState
           
 class ModelClipState
           
 class MorphState
           
 class NodeComponentState
           
 class NodeState
           
 class NullSceneGraphObjectState
           
 class OrderedGroupState
           
 class OrientedShape3DState
           
 class PathInterpolatorState
           
 class PointAttributesState
           
 class PointLightState
           
 class PointSoundState
           
 class PolygonAttributesState
           
 class PositionInterpolatorState
           
 class PositionPathInterpolatorState
           
 class QuadArrayState
           
 class RasterState
           
 class RenderingAttributesState
           
 class RotationInterpolatorState
           
 class RotationPathInterpolatorState
           
 class RotPosPathInterpolatorState
           
 class RotPosScalePathInterpolatorState
           
 class ScaleInterpolatorState
           
 class Shape3DState
           
 class SharedGroupState
           
 class SoundscapeState
           
 class SoundState
           
 class SpotLightState
           
 class SwitchState
           
 class SwitchValueInterpolatorState
           
 class TexCoordGenerationState
           
 class Text3DState
           
 class Texture2DState
           
 class Texture3DState
           
 class TextureAttributesState
           
 class TextureCubeMapState
           
 class TextureState
           
 class TextureUnitStateState
           
 class TransformGroupState
           
 class TransformInterpolatorState
           
 class TransparencyAttributesState
           
 class TransparencyInterpolatorState
           
 class TriangleArrayState
           
 class TriangleFanArrayState
           
 class TriangleStripArrayState
           
 class ViewPlatformState