Uses of Interface
javax.media.ding3d.utils.universe.LocaleFactory

Packages that use LocaleFactory
javax.media.ding3d.utils.universe Provides utility classes for setting up the Java 3D universe, including the viewing configuration. 
 

Uses of LocaleFactory in javax.media.ding3d.utils.universe
 

Constructors in javax.media.ding3d.utils.universe with parameters of type LocaleFactory
ConfiguredUniverse(Canvas3D[] canvases, int transformCount, LocaleFactory localeFactory)
          Creates a Locale, a single ViewingPlatform with the specified number of transforms, and a Viewer object using the given array of Canvas3D instances.
ConfiguredUniverse(ConfigContainer userConfig, LocaleFactory localeFactory, HiResCoord origin)
          Retrieves view-side scenegraph components from the given container to create a universe with one Locale created from the specified LocaleFactory and origin, one or more ViewingPlatforms, and at least one Viewer object.
ConfiguredUniverse(java.net.URL userConfig, LocaleFactory localeFactory)
          Reads the configuration specified by the given URL to create a Locale using the given LocaleFactory, one or more ViewingPlatforms, and at least one Viewer object.
ConfiguredUniverse(java.net.URL userConfig, LocaleFactory localeFactory, boolean setVisible)
          Reads the configuration specified by the given URL to create a Locale using the given LocaleFactory, one or more ViewingPlatforms, and at least one Viewer object with optional visibility.
ConfiguredUniverse(java.net.URL userConfig, LocaleFactory localeFactory, HiResCoord origin, int transformCount, boolean setVisible)
          Reads the configuration specified by the given URL to create a Locale using the specified LocaleFactory with the given origin, one or more ViewingPlatforms with the specified number of transforms, and at least one Viewer object with optional visibility.
ConfiguredUniverse(ViewingPlatform viewingPlatform, Viewer viewer, LocaleFactory localeFactory)
          Equivalent to SimpleUniverse(ViewingPlatform, Viewer, LocalFactory).
SimpleUniverse(Canvas3D canvas, int numTransforms, LocaleFactory localeFactory)
          Creates a locale, a single ViewingPlatform, and a Viewer object The Viewer object uses default values for everything but the canvas.
SimpleUniverse(HiResCoord origin, int numTransforms, Canvas3D canvas, java.net.URL userConfig, LocaleFactory localeFactory)
          Deprecated. use ConfiguredUniverse constructors to read a configuration file
SimpleUniverse(ViewingPlatform viewingPlatform, Viewer viewer, LocaleFactory localeFactory)
          Creates the "view" side of the scene graph.