Uses of Interface
javax.media.ding3d.AudioDevice

Packages that use AudioDevice
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.media.ding3d.audioengines Provides abstract classes for creating Java 3D audio devices. 
javax.media.ding3d.audioengines.javasound Provides a JavaSound-based implementation of a Java 3D audio device. 
javax.media.ding3d.utils.universe Provides utility classes for setting up the Java 3D universe, including the viewing configuration. 
 

Uses of AudioDevice in javax.media.ding3d
 

Subinterfaces of AudioDevice in javax.media.ding3d
 interface AudioDevice3D
          The AudioDevice3D class defines a 3D audio device that is used to set sound and aural attributes.
 interface AudioDevice3DL2
          Extends AudioDevice3D to include reverb and environmental audio parameters that are defined in the MIDI Manufactures' Association Interactive Audio Special Interest Group (MMA IASIG) Level 2 Specification.
 

Methods in javax.media.ding3d that return AudioDevice
 AudioDevice PhysicalEnvironment.getAudioDevice()
          Gets the audioDevice for this PhysicalEnvironment.
 

Methods in javax.media.ding3d with parameters of type AudioDevice
 void PhysicalEnvironment.setAudioDevice(AudioDevice device)
          Sets the specified AudioDevice object as the device through which audio rendering for this PhysicalEnvironment will be performed.
 

Uses of AudioDevice in javax.media.ding3d.audioengines
 

Classes in javax.media.ding3d.audioengines that implement AudioDevice
 class AudioEngine
          The AudioEngine Class defines an audio output device that generates sound 'image' from scene graph.
 class AudioEngine3D
          The AudioEngine3D Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph.
 class AudioEngine3DL2
          The AudioEngine3DL2 Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph.
 

Uses of AudioDevice in javax.media.ding3d.audioengines.javasound
 

Classes in javax.media.ding3d.audioengines.javasound that implement AudioDevice
 class JavaSoundMixer
          The JavaSoundMixer Class defines an audio output device that accesses JavaSound functionality stream data.
 

Uses of AudioDevice in javax.media.ding3d.utils.universe
 

Methods in javax.media.ding3d.utils.universe that return AudioDevice
 AudioDevice Viewer.createAudioDevice()
          Used to create and initialize a default AudioDevice3D used for sound rendering.