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Packages that use AudioDevice | |
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javax.media.ding3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
javax.media.ding3d.audioengines | Provides abstract classes for creating Java 3D audio devices. |
javax.media.ding3d.audioengines.javasound | Provides a JavaSound-based implementation of a Java 3D audio device. |
javax.media.ding3d.utils.universe | Provides utility classes for setting up the Java 3D universe, including the viewing configuration. |
Uses of AudioDevice in javax.media.ding3d |
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Subinterfaces of AudioDevice in javax.media.ding3d | |
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interface |
AudioDevice3D
The AudioDevice3D class defines a 3D audio device that is used to set sound and aural attributes. |
interface |
AudioDevice3DL2
Extends AudioDevice3D to include reverb and environmental audio parameters that are defined in the MIDI Manufactures' Association Interactive Audio Special Interest Group (MMA IASIG) Level 2 Specification. |
Methods in javax.media.ding3d that return AudioDevice | |
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AudioDevice |
PhysicalEnvironment.getAudioDevice()
Gets the audioDevice for this PhysicalEnvironment. |
Methods in javax.media.ding3d with parameters of type AudioDevice | |
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void |
PhysicalEnvironment.setAudioDevice(AudioDevice device)
Sets the specified AudioDevice object as the device through which audio rendering for this PhysicalEnvironment will be performed. |
Uses of AudioDevice in javax.media.ding3d.audioengines |
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Classes in javax.media.ding3d.audioengines that implement AudioDevice | |
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class |
AudioEngine
The AudioEngine Class defines an audio output device that generates sound 'image' from scene graph. |
class |
AudioEngine3D
The AudioEngine3D Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph. |
class |
AudioEngine3DL2
The AudioEngine3DL2 Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph. |
Uses of AudioDevice in javax.media.ding3d.audioengines.javasound |
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Classes in javax.media.ding3d.audioengines.javasound that implement AudioDevice | |
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class |
JavaSoundMixer
The JavaSoundMixer Class defines an audio output device that accesses JavaSound functionality stream data. |
Uses of AudioDevice in javax.media.ding3d.utils.universe |
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Methods in javax.media.ding3d.utils.universe that return AudioDevice | |
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AudioDevice |
Viewer.createAudioDevice()
Used to create and initialize a default AudioDevice3D used for sound rendering. |
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