Uses of Class
javax.media.ding3d.Shader

Packages that use Shader
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
 

Uses of Shader in javax.media.ding3d
 

Subclasses of Shader in javax.media.ding3d
 class SourceCodeShader
          The SourceCodeShader object is a shader that is defined using text-based source code.
 

Methods in javax.media.ding3d that return Shader
 Shader ShaderError.getShader()
          Returns the shader object associated with this shader error.
abstract  Shader[] ShaderProgram.getShaders()
          Retrieves the array of shaders from this shader program.
 Shader[] GLSLShaderProgram.getShaders()
           
 Shader[] CgShaderProgram.getShaders()
           
 

Methods in javax.media.ding3d with parameters of type Shader
 void ShaderError.setShader(Shader shader)
          Sets the shader object associated with this shader error.
abstract  void ShaderProgram.setShaders(Shader[] shaders)
          Copies the specified array of shaders into this shader program.
 void GLSLShaderProgram.setShaders(Shader[] shaders)
          Copies the specified array of shaders into this shader program.
 void CgShaderProgram.setShaders(Shader[] shaders)
          Copies the specified array of shaders into this shader program.