Uses of Class
javax.media.ding3d.TexCoordGeneration

Packages that use TexCoordGeneration
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
 

Uses of TexCoordGeneration in javax.media.ding3d
 

Methods in javax.media.ding3d that return TexCoordGeneration
 TexCoordGeneration TextureUnitState.getTexCoordGeneration()
          Retrieves the current texCoordGeneration object.
 TexCoordGeneration Appearance.getTexCoordGeneration()
          Retrieves the current texCoordGeneration object.
 

Methods in javax.media.ding3d with parameters of type TexCoordGeneration
 void TextureUnitState.set(Texture texture, TextureAttributes textureAttributes, TexCoordGeneration texCoordGeneration)
          Sets the texture, texture attributes, and texture coordinate generation components in this TextureUnitState object to the specified component objects.
 void TextureUnitState.setTexCoordGeneration(TexCoordGeneration texCoordGeneration)
          Sets the texCoordGeneration object to the specified object.
 void Appearance.setTexCoordGeneration(TexCoordGeneration texCoordGeneration)
          Sets the texCoordGeneration object to the specified object.
 

Constructors in javax.media.ding3d with parameters of type TexCoordGeneration
TextureUnitState(Texture texture, TextureAttributes textureAttributes, TexCoordGeneration texCoordGeneration)
          Constructs a TextureUnitState component object using the specified component objects.