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| Packages that use VirtualUniverse | |
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| javax.media.ding3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
| javax.media.ding3d.utils.universe | Provides utility classes for setting up the Java 3D universe, including the viewing configuration. |
| Uses of VirtualUniverse in javax.media.ding3d |
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| Methods in javax.media.ding3d that return VirtualUniverse | |
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VirtualUniverse |
Locale.getVirtualUniverse()
Retrieves the virtual universe within which this Locale object is contained. |
| Constructors in javax.media.ding3d with parameters of type VirtualUniverse | |
|---|---|
Locale(VirtualUniverse universe)
Constructs and initializes a new high resolution Locale object located at (0, 0, 0). |
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Locale(VirtualUniverse universe,
HiResCoord hiRes)
Constructs and initializes a new high resolution Locale object at the location specified by the HiResCoord argument. |
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Locale(VirtualUniverse universe,
int[] x,
int[] y,
int[] z)
Constructs and initializes a new high resolution Locale object from the parameters provided. |
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| Uses of VirtualUniverse in javax.media.ding3d.utils.universe |
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| Subclasses of VirtualUniverse in javax.media.ding3d.utils.universe | |
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class |
ConfiguredUniverse
This utility class creates all the necessary objects on the view side of the scene graph. |
class |
SimpleUniverse
This class sets up a minimal user environment to quickly and easily get a Java 3D program up and running. |
| Methods in javax.media.ding3d.utils.universe with parameters of type VirtualUniverse | |
|---|---|
Locale |
LocaleFactory.createLocale(VirtualUniverse universe)
Creates a new Locale object at (0, 0, 0) in the specified universe. |
Locale |
LocaleFactory.createLocale(VirtualUniverse universe,
HiResCoord hiRes)
Creates a new Locale object at the specified high resolution coordinate in the specified universe. |
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