Uses of Class
javax.media.ding3d.vecmath.Point2d

Packages that use Point2d
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.media.ding3d.vecmath Provides 3D vector mathematics classes. 
 

Uses of Point2d in javax.media.ding3d
 

Methods in javax.media.ding3d with parameters of type Point2d
 void Canvas3D.getPixelLocationFromImagePlate(Point3d imagePlatePoint, Point2d pixelLocation)
          Projects the specified point from image plate coordinates into AWT pixel coordinates.
 void Canvas3D.getPixelLocationInImagePlate(Point2d pixelLocation, Point3d imagePlatePoint)
          Computes the position of the specified AWT pixel value in image-plate coordinates and copies that value into the object provided.
 

Uses of Point2d in javax.media.ding3d.vecmath
 

Methods in javax.media.ding3d.vecmath with parameters of type Point2d
 double Point2d.distance(Point2d p1)
          Computes the distance between this point and point p1.
 double Point2d.distanceL1(Point2d p1)
          Computes the L-1 (Manhattan) distance between this point and point p1.
 double Point2d.distanceLinf(Point2d p1)
          Computes the L-infinite distance between this point and point p1.
 double Point2d.distanceSquared(Point2d p1)
          Computes the square of the distance between this point and point p1.
 

Constructors in javax.media.ding3d.vecmath with parameters of type Point2d
Point2d(Point2d p1)
          Constructs and initializes a Point2d from the specified Point2d.
Point2f(Point2d p1)
          Constructs and initializes a Point2f from the specified Point2d.