Uses of Class
javax.media.ding3d.vecmath.Point4d

Packages that use Point4d
javax.media.ding3d.vecmath Provides 3D vector mathematics classes. 
 

Uses of Point4d in javax.media.ding3d.vecmath
 

Methods in javax.media.ding3d.vecmath with parameters of type Point4d
 double Point4d.distance(Point4d p1)
          Returns the distance between this point and point p1.
 double Point4d.distanceL1(Point4d p1)
          Computes the L-1 (Manhattan) distance between this point and point p1.
 double Point4d.distanceLinf(Point4d p1)
          Computes the L-infinite distance between this point and point p1.
 double Point4d.distanceSquared(Point4d p1)
          Returns the square of the distance between this point and point p1.
 void Point4d.project(Point4d p1)
          Multiplies each of the x,y,z components of the Point4d parameter by 1/w, places the projected values into this point, and places a 1 as the w parameter of this point.
 void Point3d.project(Point4d p1)
          Multiplies each of the x,y,z components of the Point4d parameter by 1/w and places the projected values into this point.
 

Constructors in javax.media.ding3d.vecmath with parameters of type Point4d
Point4d(Point4d p1)
          Constructs and initializes a Point4d from the specified Point4d.
Point4f(Point4d p1)
          Constructs and initializes a Point4f from the specified Point4d.