javax.media.ding3d
Class AmbientLight
java.lang.Object
javax.media.ding3d.SceneGraphObject
javax.media.ding3d.Node
javax.media.ding3d.Leaf
javax.media.ding3d.Light
javax.media.ding3d.AmbientLight
public class AmbientLight
- extends Light
An ambient light source object. Ambient light is that light
that seems to come from all directions. The AmbientLight object
has the same attributes as a Light node, including color,
influencing bounds, scopes, and
a flag indicating whether this light source is on or off.
Ambient reflections do not depend on the orientation or
position of a surface.
Ambient light has only an ambient reflection component.
It does not have diffuse or specular reflection components.
For more information on Java 3D lighting, see the class description
for Light.
| Fields inherited from class javax.media.ding3d.Node |
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING |
|
Constructor Summary |
AmbientLight()
Constructs and initializes an ambient light using default parameters. |
AmbientLight(boolean lightOn,
Color3f color)
Constructs and initializes an ambient light using the specified
parameters. |
AmbientLight(Color3f color)
Constructs and initializes an ambient light using the specified
parameters. |
|
Method Summary |
Node |
cloneNode(boolean forceDuplicate)
Used to create a new instance of the node. |
| Methods inherited from class javax.media.ding3d.Light |
addScope, getAllScopes, getColor, getEnable, getInfluencingBoundingLeaf, getInfluencingBounds, getScope, indexOfScope, insertScope, numScopes, removeAllScopes, removeScope, removeScope, setColor, setEnable, setInfluencingBoundingLeaf, setInfluencingBounds, setScope, updateNodeReferences |
| Methods inherited from class javax.media.ding3d.Node |
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable |
| Methods inherited from class javax.media.ding3d.SceneGraphObject |
clearCapability, clearCapabilityIsFrequent, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
AmbientLight
public AmbientLight()
- Constructs and initializes an ambient light using default parameters.
AmbientLight
public AmbientLight(Color3f color)
- Constructs and initializes an ambient light using the specified
parameters.
- Parameters:
color - the color of the light source.
AmbientLight
public AmbientLight(boolean lightOn,
Color3f color)
- Constructs and initializes an ambient light using the specified
parameters.
- Parameters:
lightOn - flag indicating whether this light is on or off.color - the color of the light source.
cloneNode
public Node cloneNode(boolean forceDuplicate)
- Used to create a new instance of the node. This routine is called
by
cloneTree to duplicate the current node.
- Overrides:
cloneNode in class Node
- Parameters:
forceDuplicate - when set to true, causes the
duplicateOnCloneTree flag to be ignored. When
false, the value of each node's
duplicateOnCloneTree variable determines whether
NodeComponent data is duplicated or copied.- See Also:
Node.cloneTree(),
Node.cloneNode(boolean),
Node.duplicateNode(javax.media.ding3d.Node, boolean),
NodeComponent.setDuplicateOnCloneTree(boolean)