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See:
Description
| Class Summary | |
|---|---|
| AudioEngine | The AudioEngine Class defines an audio output device that generates sound 'image' from scene graph. |
| AudioEngine3D | The AudioEngine3D Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph. |
| AudioEngine3DL2 | The AudioEngine3DL2 Class defines an audio output device that generates sound 'image' from high-level sound parameters passed to it during scene graph. |
| AudioEngineThread | The Thread Class extended for Audio Device engines that must process calls dynamically, in 'real-time" to asynchronously change engine parameters. |
| AuralParameters | The AuralParameters Class defines a set of fields that define the Aural listening environment. |
| Sample | The Sample class defines the data and methods associated with a sound sample played through the AudioDevice. |
Provides abstract classes for creating Java 3D audio devices.
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