Uses of Class
javax.media.ding3d.Fog

Packages that use Fog
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.media.ding3d.loaders Provides interfaces and abstract classes for writing Java 3D loaders. 
 

Uses of Fog in javax.media.ding3d
 

Subclasses of Fog in javax.media.ding3d
 class ExponentialFog
          The ExponentialFog leaf node extends the Fog leaf node by adding a fog density that is used as the exponent of the fog equation.
 class LinearFog
          The LinearFog leaf node defines fog distance parameters for linear fog.
 

Methods in javax.media.ding3d that return Fog
 Fog GraphicsContext3D.getFog()
          Retrieves the current Fog leaf node object.
 

Methods in javax.media.ding3d with parameters of type Fog
 void GraphicsContext3D.setFog(Fog fog)
          Sets the current Fog to the specified Fog leaf node object.
 

Uses of Fog in javax.media.ding3d.loaders
 

Methods in javax.media.ding3d.loaders that return Fog
 Fog[] SceneBase.getFogNodes()
          This method returns an array of all Fog nodes defined in the file.
 Fog[] Scene.getFogNodes()
          This method returns an array of all Fog nodes defined in the file.
 

Methods in javax.media.ding3d.loaders with parameters of type Fog
 void SceneBase.addFogNode(Fog fog)
          Adds the given Fog node to the list of fog nodes.