Uses of Class
javax.media.ding3d.Locale

Packages that use Locale
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.media.ding3d.utils.pickfast Provides picking utility classes for the new core picking methods. 
javax.media.ding3d.utils.picking OBSOLETE: provides picking utility classes for the old picking methods. 
javax.media.ding3d.utils.universe Provides utility classes for setting up the Java 3D universe, including the viewing configuration. 
 

Uses of Locale in javax.media.ding3d
 

Methods in javax.media.ding3d that return Locale
 Locale SceneGraphPath.getLocale()
          Retrieves the path's Locale
 Locale Node.getLocale()
          Retrieves the locale to which this node is attached.
 

Methods in javax.media.ding3d with parameters of type Locale
 void VirtualUniverse.removeLocale(Locale locale)
          Removes a Locale and its associates branch graphs from this universe.
 void SceneGraphPath.setLocale(Locale newLocale)
          Sets this path's Locale to the specified Locale.
 

Constructors in javax.media.ding3d with parameters of type Locale
SceneGraphPath(Locale root, Node object)
          Constructs a new SceneGraphPath object.
SceneGraphPath(Locale root, Node[] nodes, Node object)
          Constructs a new SceneGraphPath object.
 

Uses of Locale in javax.media.ding3d.utils.pickfast
 

Methods in javax.media.ding3d.utils.pickfast that return Locale
 Locale PickTool.getLocale()
          Returns the Locale to be picked if the tool was initialized with a Locale, null otherwise.
 

Constructors in javax.media.ding3d.utils.pickfast with parameters of type Locale
PickCanvas(Canvas3D c, Locale l)
          Constructor with Canvas3D for mouse events and Locale to be picked.
PickTool(Locale l)
          Constructor with the Locale to be picked.
 

Uses of Locale in javax.media.ding3d.utils.picking
 

Methods in javax.media.ding3d.utils.picking that return Locale
 Locale PickTool.getLocale()
          Returns the Locale to be picked if the tool was initialized with a Locale, null otherwise.
 Locale PickTool.setBranchGroup(Locale l)
          Deprecated. This method does nothing other than return its input parameter.
 

Methods in javax.media.ding3d.utils.picking with parameters of type Locale
 Locale PickTool.setBranchGroup(Locale l)
          Deprecated. This method does nothing other than return its input parameter.
 

Constructors in javax.media.ding3d.utils.picking with parameters of type Locale
PickCanvas(Canvas3D c, Locale l)
          Constructor with Canvas3D for mouse events and Locale to be picked.
PickTool(Locale l)
          Constructor with the Locale to be picked.
 

Uses of Locale in javax.media.ding3d.utils.universe
 

Methods in javax.media.ding3d.utils.universe that return Locale
 Locale LocaleFactory.createLocale(VirtualUniverse universe)
          Creates a new Locale object at (0, 0, 0) in the specified universe.
 Locale LocaleFactory.createLocale(VirtualUniverse universe, HiResCoord hiRes)
          Creates a new Locale object at the specified high resolution coordinate in the specified universe.
 Locale SimpleUniverse.getLocale()
          Returns the Locale object associated with this scene graph.