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java.lang.Objectjavax.media.ding3d.internal.Distance
public class Distance
Utility class used to calculate distance. Contains static methods used by picking method to determine intersections.
| Constructor Summary | |
|---|---|
Distance()
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| Method Summary | |
|---|---|
static double |
pointToRay(Point3d pt,
Point3d rayorig,
Vector3d raydir)
Minimum pt to ray distance. |
static double |
pointToRay(Point3d pt,
Point3d rayorig,
Vector3d raydir,
Point3d rayint,
double[] param)
Minimum pt to ray distance. |
static double |
pointToSegment(Point3d pt,
Point3d segstart,
Point3d segend)
Minimum pt to segment distance. |
static double |
pointToSegment(Point3d pt,
Point3d segstart,
Point3d segend,
Point3d segint,
double[] param)
Minimum pt to segment distance. |
static double |
rayToRay(Point3d ray0orig,
Vector3d ray0dir,
Point3d ray1orig,
Vector3d ray1dir)
Minimum ray to ray distance. |
static double |
rayToRay(Point3d ray0orig,
Vector3d ray0dir,
Point3d ray1orig,
Vector3d ray1dir,
Point3d ray0int,
Point3d ray1int,
double[] param)
Minimum ray to ray distance. |
static double |
rayToSegment(Point3d rayorig,
Vector3d raydir,
Point3d segstart,
Point3d segend)
Minimum ray to segment distance. |
static double |
rayToSegment(Point3d rayorig,
Vector3d raydir,
Point3d segstart,
Point3d segend,
Point3d rayint,
Point3d segint,
double[] param)
Minimum ray to segment distance. |
static double |
segmentToSegment(Point3d seg0start,
Point3d seg0end,
Point3d seg1start,
Point3d seg1end)
Minimum segment to segment distance. |
static double |
segmentToSegment(Point3d seg0start,
Point3d seg0end,
Point3d seg1start,
Point3d seg1end,
Point3d seg0int,
Point3d seg1int,
double[] param)
Minimum segment to segment distance. |
| Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
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public Distance()
| Method Detail |
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public static double rayToSegment(Point3d rayorig,
Vector3d raydir,
Point3d segstart,
Point3d segend)
rayorig - Origin of the rayraydir - Direction of the raysegstart - Segment start pointsegend - Segment end point
public static double rayToSegment(Point3d rayorig,
Vector3d raydir,
Point3d segstart,
Point3d segend,
Point3d rayint,
Point3d segint,
double[] param)
rayorig - Origin of the rayraydir - Direction of the raysegstart - Segment start pointsegend - Segment end pointrayint - If non-null, will be filled with the coordinates of
the point corresponding to the minimum distance on the ray.segint - If non-null, will be filled with the coordinates of
the point corresponding to the minimum distance on the segment.param - An array of two doubles, will be filled with the
parametric factors used to find the point of shortest distance on
each primitive (ray = O +sD, with O=origin and
D=direction). param[0] will contain the parameter for the ray,
and param[1] the parameter for the segment.
public static double rayToRay(Point3d ray0orig,
Vector3d ray0dir,
Point3d ray1orig,
Vector3d ray1dir)
ray0orig - Origin of ray 0ray0dir - Direction of ray 0ray1orig - Origin of ray 1ray1dir - Direction of ray 1
public static double rayToRay(Point3d ray0orig,
Vector3d ray0dir,
Point3d ray1orig,
Vector3d ray1dir,
Point3d ray0int,
Point3d ray1int,
double[] param)
ray0orig - Origin of ray 0ray0dir - Direction of ray 0ray1orig - Origin of ray 1ray1dir - Direction of ray 1ray0int - If non-null, will be filled with the coordinates
of the point corresponding to the minimum distance on ray 0.ray1int - If non-null, will be filled with the coordinates
of the point corresponding to the minimum distance on ray 1.param - An array of two doubles, will be filled with the
parametric factors used to find the point of shortest distance on
each primitive (ray = O +sD, with O=origin and
D=direction). param[0] will contain the parameter for ray0, and
param[1] the parameter for ray1.
public static double pointToRay(Point3d pt,
Point3d rayorig,
Vector3d raydir)
pt - The pointrayorig - Origin of the rayraydir - Direction of the ray
public static double pointToRay(Point3d pt,
Point3d rayorig,
Vector3d raydir,
Point3d rayint,
double[] param)
pt - The pointrayorig - Origin of the rayraydir - Direction of the rayrayint - If non-null, will be filled with the coordinates of
the point corresponding to the minimum distance on the ray.param - An array of one double, will be filled with the
parametric factors used to find the point of shortest distance on
the ray (ray = O +sD, with O=origin and D=direction). param[0]
will contain the parameter for the ray.
public static double pointToSegment(Point3d pt,
Point3d segstart,
Point3d segend)
public static double pointToSegment(Point3d pt,
Point3d segstart,
Point3d segend,
Point3d segint,
double[] param)
public static double segmentToSegment(Point3d seg0start,
Point3d seg0end,
Point3d seg1start,
Point3d seg1end)
seg0start - the start of segment 0seg0end - the end of segment 0seg1start - the start of segment 1seg1end - the end of segment 1
public static double segmentToSegment(Point3d seg0start,
Point3d seg0end,
Point3d seg1start,
Point3d seg1end,
Point3d seg0int,
Point3d seg1int,
double[] param)
seg0start - the start of segment 0seg0end - the end of segment 0seg1start - the start of segment 1seg1end - the end of segment 1seg0int - If non-null, will be filled with the coordinates
of the point corresponding to the minimum distance on segment 0.seg1int - If non-null, will be filled with the coordinates
of the point corresponding to the minimum distance on segment 1.param - An array of two doubles, will be filled with the
parametric factors used to find the point of shortest distance on
each primitive (segment = O +sD, with O=origin and
D=direction). param[0] will contain the parameter for segment 0,
and param[1] the parameter for segment 1.
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