Uses of Interface
javax.media.ding3d.utils.scenegraph.io.SceneGraphObjectReferenceControl

Packages that use SceneGraphObjectReferenceControl
javax.media.ding3d.utils.scenegraph.io This package provides a Java3D SceneGraph IO capability. 
javax.media.ding3d.utils.scenegraph.io.retained   
 

Uses of SceneGraphObjectReferenceControl in javax.media.ding3d.utils.scenegraph.io
 

Methods in javax.media.ding3d.utils.scenegraph.io with parameters of type SceneGraphObjectReferenceControl
 void SceneGraphIO.createSceneGraphObjectReferences(SceneGraphObjectReferenceControl ref)
          The method is called before writeSGObject and gives the user the chance to create references to other Nodes and NodeComponents.
 void SceneGraphIO.restoreSceneGraphObjectReferences(SceneGraphObjectReferenceControl ref)
          Within this method the user should restore references to the SceneGraphObjects whose nodeID's were created with createSceneGraphObjectReferences This method is called once the all objects in the scenegraph have been loaded.
 

Uses of SceneGraphObjectReferenceControl in javax.media.ding3d.utils.scenegraph.io.retained
 

Classes in javax.media.ding3d.utils.scenegraph.io.retained that implement SceneGraphObjectReferenceControl
 class SymbolTable
          SymbolTable class for SceneGraph I/O.