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java.lang.Objectjavax.media.ding3d.vecmath.Tuple3f
javax.media.ding3d.vecmath.Point3f
public class Point3f
A 3 element point that is represented by single precision floating point x,y,z coordinates.
| Field Summary |
|---|
| Fields inherited from class javax.media.ding3d.vecmath.Tuple3f |
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x, y, z |
| Constructor Summary | |
|---|---|
Point3f()
Constructs and initializes a Point3f to (0,0,0). |
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Point3f(float[] p)
Constructs and initializes a Point3f from the array of length 3. |
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Point3f(float x,
float y,
float z)
Constructs and initializes a Point3f from the specified xyz coordinates. |
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Point3f(Point3d p1)
Constructs and initializes a Point3f from the specified Point3d. |
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Point3f(Point3f p1)
Constructs and initializes a Point3f from the specified Point3f. |
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Point3f(Tuple3d t1)
Constructs and initializes a Point3f from the specified Tuple3d. |
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Point3f(Tuple3f t1)
Constructs and initializes a Point3f from the specified Tuple3f. |
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| Method Summary | |
|---|---|
float |
distance(Point3f p1)
Computes the distance between this point and point p1. |
float |
distanceL1(Point3f p1)
Computes the L-1 (Manhattan) distance between this point and point p1. |
float |
distanceLinf(Point3f p1)
Computes the L-infinite distance between this point and point p1. |
float |
distanceSquared(Point3f p1)
Computes the square of the distance between this point and point p1. |
void |
project(Point4f p1)
Multiplies each of the x,y,z components of the Point4f parameter by 1/w and places the projected values into this point. |
| Methods inherited from class javax.media.ding3d.vecmath.Tuple3f |
|---|
absolute, absolute, add, add, clamp, clamp, clampMax, clampMax, clampMin, clampMin, clone, epsilonEquals, equals, equals, get, get, getX, getY, getZ, hashCode, interpolate, interpolate, negate, negate, scale, scale, scaleAdd, scaleAdd, set, set, set, set, setX, setY, setZ, sub, sub, toString |
| Methods inherited from class java.lang.Object |
|---|
getClass, notify, notifyAll, wait, wait, wait |
| Constructor Detail |
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public Point3f(float x,
float y,
float z)
x - the x coordinatey - the y coordinatez - the z coordinatepublic Point3f(float[] p)
p - the array of length 3 containing xyz in orderpublic Point3f(Point3f p1)
p1 - the Point3f containing the initialization x y z datapublic Point3f(Point3d p1)
p1 - the Point3d containing the initialization x y z datapublic Point3f(Tuple3f t1)
t1 - the Tuple3f containing the initialization x y z datapublic Point3f(Tuple3d t1)
t1 - the Tuple3d containing the initialization x y z datapublic Point3f()
| Method Detail |
|---|
public final float distanceSquared(Point3f p1)
p1 - the other point
public final float distance(Point3f p1)
p1 - the other point
public final float distanceL1(Point3f p1)
p1 - the other point
public final float distanceLinf(Point3f p1)
p1 - the other point
public final void project(Point4f p1)
p1 - the source Point4f, which is not modified
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