|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||
| Packages that use Vector4d | |
|---|---|
| javax.media.ding3d | Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. |
| javax.media.ding3d.utils.scenegraph.io.retained | |
| javax.media.ding3d.vecmath | Provides 3D vector mathematics classes. |
| Uses of Vector4d in javax.media.ding3d |
|---|
| Methods in javax.media.ding3d with parameters of type Vector4d | |
|---|---|
void |
ModelClip.getPlane(int planeNum,
Vector4d plane)
Retrieves the specified clipping plane from this ModelClip node. |
void |
ModelClip.getPlanes(Vector4d[] planes)
Retrieves the clipping planes from this ModelClip node. |
void |
BoundingPolytope.getPlanes(Vector4d[] planes)
Returns the equations of the bounding planes for this bounding polytope. |
void |
ModelClip.setPlane(int planeNum,
Vector4d plane)
Sets the specified clipping plane of this ModelClip node. |
void |
ModelClip.setPlanes(Vector4d[] planes)
Sets the clipping planes of this ModelClip node to the specified planes. |
void |
BoundingPolytope.setPlanes(Vector4d[] planes)
Sets the bounding planes for this polytope. |
void |
Transform3D.transform(Vector4d vec)
Transform the vector vec using this Transform and place the result back into vec. |
void |
Transform3D.transform(Vector4d vec,
Vector4d vecOut)
Transform the vector vec using this transform and place the result into vecOut. |
| Constructors in javax.media.ding3d with parameters of type Vector4d | |
|---|---|
BoundingPolytope(Vector4d[] planes)
Constructs a BoundingPolytope using the specified planes. |
|
ModelClip(Vector4d[] planes)
Constructs a ModelClip node using the specified planes. |
|
ModelClip(Vector4d[] planes,
boolean[] enables)
Constructs a ModelClip node using the specified planes and enable flags. |
|
| Uses of Vector4d in javax.media.ding3d.utils.scenegraph.io.retained |
|---|
| Methods in javax.media.ding3d.utils.scenegraph.io.retained that return Vector4d | |
|---|---|
Vector4d |
Controller.readVector4d(java.io.DataInput in)
|
| Methods in javax.media.ding3d.utils.scenegraph.io.retained with parameters of type Vector4d | |
|---|---|
void |
Controller.writeVector4d(java.io.DataOutput out,
Vector4d vec)
|
| Uses of Vector4d in javax.media.ding3d.vecmath |
|---|
| Methods in javax.media.ding3d.vecmath with parameters of type Vector4d | |
|---|---|
double |
Vector4d.angle(Vector4d v1)
Returns the (4-space) angle in radians between this vector and the vector parameter; the return value is constrained to the range [0,PI]. |
double |
Vector4d.dot(Vector4d v1)
Returns the dot product of this vector and vector v1. |
void |
Matrix4d.getColumn(int column,
Vector4d v)
Copies the matrix values in the specified column into the vector parameter. |
void |
Matrix4d.getRow(int row,
Vector4d v)
Copies the matrix values in the specified row into the vector parameter. |
void |
Vector4d.normalize(Vector4d v1)
Sets the value of this vector to the normalization of vector v1. |
void |
Matrix4d.setColumn(int column,
Vector4d v)
Sets the specified column of this matrix4d to the vector provided. |
void |
Matrix4d.setRow(int row,
Vector4d v)
Sets the specified row of this matrix4d to the Vector provided. |
| Constructors in javax.media.ding3d.vecmath with parameters of type Vector4d | |
|---|---|
Vector4d(Vector4d v1)
Constructs and initializes a Vector4d from the specified Vector4d. |
|
Vector4f(Vector4d v1)
Constructs and initializes a Vector4f from the specified Vector4d. |
|
|
||||||||||
| PREV NEXT | FRAMES NO FRAMES | |||||||||