Uses of Package
javax.media.ding3d.vecmath

Packages that use javax.media.ding3d.vecmath
javax.media.ding3d Provides the core set of classes for the 3D graphics API for the Java platform; click here for more information, including explanatory material that was formerly found in the guide. 
javax.media.ding3d.audioengines Provides abstract classes for creating Java 3D audio devices. 
javax.media.ding3d.audioengines.javasound Provides a JavaSound-based implementation of a Java 3D audio device. 
javax.media.ding3d.internal   
javax.media.ding3d.utils.audio Provides audio utility classes. 
javax.media.ding3d.utils.behaviors.interpolators Provides spline-based interpolation behaviors. 
javax.media.ding3d.utils.behaviors.picking Deprecated: Use javax.media.ding3d.utils.behaviors.sensor Provides 6DOF sensor behavior classes. 
javax.media.ding3d.utils.behaviors.vp Provides ViewPlatform navigation utility classes. 
javax.media.ding3d.utils.compression Deprecated: Use javax.media.ding3d.utils.geometry Provides geometry construction, triangulation, and optimization utility classes. 
javax.media.ding3d.utils.geometry.compression Provides compressed geometry utility classes. 
javax.media.ding3d.utils.picking OBSOLETE: provides picking utility classes for the old picking methods. 
javax.media.ding3d.utils.scenegraph.io.retained   
javax.media.ding3d.utils.universe Provides utility classes for setting up the Java 3D universe, including the viewing configuration. 
javax.media.ding3d.vecmath Provides 3D vector mathematics classes. 
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d
AxisAngle4d
          A four-element axis angle represented by double-precision floating point x,y,z,angle components.
AxisAngle4f
          A four-element axis angle represented by single-precision floating point x,y,z,angle components.
Color3b
          A three-byte color value represented by byte x, y, and z values.
Color3f
          A three-element color value represented by single precision floating point x,y,z values.
Color4b
          A four-byte color value represented by byte x, y, z, and w values.
Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
GMatrix
          A double precision, general, dynamically-resizable, two-dimensional matrix class.
Matrix3d
          A double precision floating point 3 by 3 matrix.
Matrix3f
          A single precision floating point 3 by 3 matrix.
Matrix4d
          A double precision floating point 4 by 4 matrix.
Matrix4f
          A single precision floating point 4 by 4 matrix.
Point2d
          A 2 element point that is represented by double precision floating point x,y coordinates.
Point2f
          A 2 element point that is represented by single precision floating point x,y coordinates.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
Point4f
          A 4 element point represented by single precision floating point x,y,z,w coordinates.
Quat4d
          A 4-element quaternion represented by double precision floating point x,y,z,w coordinates.
Quat4f
          A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates.
TexCoord2f
          A 2-element vector that is represented by single-precision floating point x,y coordinates.
TexCoord3f
          A 3 element texture coordinate that is represented by single precision floating point x,y,z coordinates.
TexCoord4f
          A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates.
Tuple3f
          A generic 3-element tuple that is represented by single precision-floating point x,y,z coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
Vector4d
          A 4-element vector represented by double-precision floating point x,y,z,w coordinates.
Vector4f
          A 4-element vector represented by single-precision floating point x,y,z,w coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.audioengines
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.audioengines.javasound
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.internal
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.audio
Point2f
          A 2 element point that is represented by single precision floating point x,y coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.behaviors.interpolators
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
Quat4f
          A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.behaviors.picking
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.behaviors.sensor
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.behaviors.vp
Color3f
          A three-element color value represented by single precision floating point x,y,z values.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.compression
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.geometry
Color3b
          A three-byte color value represented by byte x, y, and z values.
Color3f
          A three-element color value represented by single precision floating point x,y,z values.
Color4b
          A four-byte color value represented by byte x, y, z, and w values.
Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
Point2f
          A 2 element point that is represented by single precision floating point x,y coordinates.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
TexCoord2f
          A 2-element vector that is represented by single-precision floating point x,y coordinates.
TexCoord3f
          A 3 element texture coordinate that is represented by single precision floating point x,y,z coordinates.
TexCoord4f
          A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.geometry.compression
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.picking
Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
TexCoord3f
          A 3 element texture coordinate that is represented by single precision floating point x,y,z coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.scenegraph.io.retained
Color3f
          A three-element color value represented by single precision floating point x,y,z values.
Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
Matrix4d
          A double precision floating point 4 by 4 matrix.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
Quat4f
          A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates.
Tuple3d
          A generic 3-element tuple that is represented by double-precision floating point x,y,z coordinates.
Tuple3f
          A generic 3-element tuple that is represented by single precision-floating point x,y,z coordinates.
Tuple4d
          A 4 element tuple represented by double precision floating point x,y,z,w coordinates.
Tuple4f
          A 4-element tuple represented by single-precision floating point x,y,z,w coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
Vector4d
          A 4-element vector represented by double-precision floating point x,y,z,w coordinates.
Vector4f
          A 4-element vector represented by single-precision floating point x,y,z,w coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.utils.universe
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
 

Classes in javax.media.ding3d.vecmath used by javax.media.ding3d.vecmath
AxisAngle4d
          A four-element axis angle represented by double-precision floating point x,y,z,angle components.
AxisAngle4f
          A four-element axis angle represented by single-precision floating point x,y,z,angle components.
Color3b
          A three-byte color value represented by byte x, y, and z values.
Color3f
          A three-element color value represented by single precision floating point x,y,z values.
Color4b
          A four-byte color value represented by byte x, y, z, and w values.
Color4f
          A four-element color represented by single precision floating point x, y, z, and w values.
GMatrix
          A double precision, general, dynamically-resizable, two-dimensional matrix class.
GVector
          A double precision, general, dynamically-resizable, one-dimensional vector class.
Matrix3d
          A double precision floating point 3 by 3 matrix.
Matrix3f
          A single precision floating point 3 by 3 matrix.
Matrix4d
          A double precision floating point 4 by 4 matrix.
Matrix4f
          A single precision floating point 4 by 4 matrix.
Point2d
          A 2 element point that is represented by double precision floating point x,y coordinates.
Point2f
          A 2 element point that is represented by single precision floating point x,y coordinates.
Point3d
          A 3 element point that is represented by double precision floating point x,y,z coordinates.
Point3f
          A 3 element point that is represented by single precision floating point x,y,z coordinates.
Point4d
          A 4 element vector represented by double precision floating point x,y,z,w coordinates.
Point4f
          A 4 element point represented by single precision floating point x,y,z,w coordinates.
Quat4d
          A 4-element quaternion represented by double precision floating point x,y,z,w coordinates.
Quat4f
          A 4 element unit quaternion represented by single precision floating point x,y,z,w coordinates.
TexCoord2f
          A 2-element vector that is represented by single-precision floating point x,y coordinates.
TexCoord3f
          A 3 element texture coordinate that is represented by single precision floating point x,y,z coordinates.
TexCoord4f
          A 4 element texture coordinate that is represented by single precision floating point x,y,z,w coordinates.
Tuple2d
          A generic 2-element tuple that is represented by double-precision floating point x,y coordinates.
Tuple2f
          A generic 2-element tuple that is represented by single-precision floating point x,y coordinates.
Tuple2i
          A 2-element tuple represented by signed integer x,y coordinates.
Tuple3b
          A three byte tuple.
Tuple3d
          A generic 3-element tuple that is represented by double-precision floating point x,y,z coordinates.
Tuple3f
          A generic 3-element tuple that is represented by single precision-floating point x,y,z coordinates.
Tuple3i
          A 3-element tuple represented by signed integer x,y,z coordinates.
Tuple4b
          A four byte tuple.
Tuple4d
          A 4 element tuple represented by double precision floating point x,y,z,w coordinates.
Tuple4f
          A 4-element tuple represented by single-precision floating point x,y,z,w coordinates.
Tuple4i
          A 4-element tuple represented by signed integer x,y,z,w coordinates.
Vector2d
          A 2-element vector that is represented by double-precision floating point x,y coordinates.
Vector2f
          A 2-element vector that is represented by single-precision floating point x,y coordinates.
Vector3d
          A 3-element vector that is represented by double-precision floating point x,y,z coordinates.
Vector3f
          A 3-element vector that is represented by single-precision floating point x,y,z coordinates.
Vector4d
          A 4-element vector represented by double-precision floating point x,y,z,w coordinates.
Vector4f
          A 4-element vector represented by single-precision floating point x,y,z,w coordinates.